+// Copyright (C) 2024 Rubén Beltrán del Río
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+
+// You should have received a copy of the GNU General Public License
+// along with this program. If not, see https://map.tranquil.systems.
import SwiftUI
struct MapVertices: View {
ZStack(alignment: .topLeading) {
ForEach(vertices, id: \.id) { vertex in
ZStack(alignment: .topLeading) {
- getVertexShape(vertex).fill(Color.map.vertexColor)
- Text(vertex.label.replacingOccurrences(of: "\\n", with: "\n")).font(.theme.vertexLabel)
- .foregroundColor(.map.labelColor)
+ getVertexShape(vertex).fill(Color.Map.vertexColor)
+ Text(vertex.label.replacingOccurrences(of: "\\n", with: "\n")).font(.Theme.vertexLabel)
+ .foregroundColor(.Map.labelColor)
.shadow(color: .white, radius: 0, x: -0.5, y: -0.5)
.shadow(color: .white, radius: 0, x: 0.5, y: 0.5)
.offset(